.. _use_space: use_space =========== It's a toggle button. This is one of the most important feature. When on(green): will pop different set of menus based on context/area like ``3D_VIEWPORT``, ``GRAPH_EDITOR``, ``TEXT_EDITOR`` etc. .. note:: Blender's quick shortcut button (shortcut Q) works this way by default, meaning different areas have different entry based on context. When off(reddish): will pop common set of menus for all context/area .. rubric:: Areas .. literalinclude:: ../files/spaces.txt .. note:: In Future there will be even more categories, based on modes (like edit mode, object modes etc), use_context is more appropriate name for this.